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Old 01-02-2012, 02:54 PM   #1
crystilla
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[VOA] Expansion Information and Progression Guide

There are two main websites now with quest/progression information and it's suggested to use both as needed (the newest one has a key benefit of showing visual maps on the website of where NPC's and mob types are for quests).

RASPER's

EQ Resource


~~
PROGRESSION

Group

All zones are open at launch. The only major progression is Learning the Alaran Language.



Raid
Raid progression in Veil of Alaris is tracked via a Record. On your first victory of any raid you are granted a Record of Tales. After each raid win (including your first) you will have about 30 minutes to click your Record in the raid instance to add experience to it. You MUST be in the instance and have the lockout for this to work, additionally raids will only allow 54 people to gain experience to prevent any attempts to accelerate the rate of gain. After a certain amount of experience the Record will evolve to the next level granting you access to the next tier or set of raids. The amount of experience gained and required is dependant on the level of your Record and the tier of raid completed. If the raid tier is less than your Record, it adds no experience (i.e. you can't do tier 1 raids to evolve your Record from level 2 to level 3). If your Record is equal to the tier of raid it gains "standard" experience as shown below:

- With a fresh Record of Tales it takes 3 tier 1 raid completions to get Record of Stories.
- With a fresh Record of Stories it takes 9 tier 2 raid completions to get the Record of Lore.
- With a fresh Record of Lore it takes 13 tier 3 raid completions to get the Record of Fables.
- With a fresh Record of Fables it takes 3 non-sepulcher tier 4 raid completition to get the Record of Legends.


If the Record is of lower level than the tier of raid (you were 85'd in) the Record gains extra xp, from double if it is one step higher to triple if you completed a Sepulcher raid with a Record of Tales. This will allow guilds to rather easily backflag people who are either new recruits or have lower raid attendance and missed a few kills. For example, a guild that is farming Sepulcher gets a recruit with no Record. After the first Sepulcher event the recruit's Record will evolve to Record of Stories (since he got triple credit and needed 3 points). The next 4 events should evolve it to Record of Lore. If they then do Pillars, Windsong, and City of Bronze, the Record of Lore will be half way evolved. By the next week's full Tier 4 clear it should evolve all the way to Record of Legends and the recruit will no longer be a raid-in.

Only the requester of the raid will need all prior events in order to get the raid, the rest only need an appropriate level journal to attend. Standard raid-in, or 85'd, rules apply to the journals.

The 14 raids in Veil of Alaris break down into tiers as follows:

•t1 - Argath - Illdaera's Vengeance

•t2 - Valley of Lunanyn - The Herald of Oratory
•t2 - Sarith City - The Defeat of Prexus

•t3 - Rubak Oseka - Time and Tides
•t3 - Beasts' Domain - The King of the Beasts
•t3 - Resplendant Temple - Two Sides of the Stone

•t4 - Pillars of Alra - Unearthing Alra
•t4 - Windsong - The Cacophony of Power
•t4 - City of Bronze - The Order of Three
•t4 - Sepulcher - Two Faces, One Vision
•t4 - Sepulcher - Raising the Dead
•t4 - Sepulcher - Fumerak the Quintessence
•t4 - Sepulcher - Cacophony or Oratory
•t4 - Sepulcher - The Triune God
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Old 01-02-2012, 02:55 PM   #2
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LANGUAGE PROGRESSION:

http://home.comcast.net/~mathadon/Guides/VoA/Lang.html

The Alaran language is used as a form of progression. Not only will it allow you to understand the Alarans with greater ease but some tasks and missions require certain skill levels to request, you need 71 to purchase class specific aa, and you need certain levels to buy the components to make tier 3 and tier 4 visible armor.

You start with a skill of 0 and gain ability by completing tasks throughout the expansion. Unlike other languages, Alaran can not be learned via group chat or tells, but only completing tasks and missions. Additionally, if you did the pretask Baga's Stand you'll get a bonus of 5 points. However, if you did not get that done, you can still reach max skill of 100.

The majority of the skill comes from Argath, Mountain Fortress or from Valley of Lunanyn. The first five kill tasks you do (regardless of zone) will raise your skill by 2 each.

Then first three partisan tasks from this list are worth 5 points each
•This Is Argath!
•Shoring Up Defenses
•Protect the Arms
•Raid and Recover
•The Assassination Game
•Uncharted Territory

Then the first three partisan tasks from this list are worth 7 points each

•The Riddle of Steel
•Breaking Ballistae
•Critical Mass
•The Enemy of My Enemy
•The Memory Remains
•Filthy Oashim


The first two missions are worth 12 each. This gives a total of 70 (10 from kills, 15 from first set, 21 from second set, and 24 from missions).
In tier 2, Finishing your first task in Sarith City is worth 1, having half is worth 3, and finishing the zone is 5. So if you have both tier 1 and tier 2 done your total will be 75.

In tier 3 Rubak Oseka and Beasts' Domain each grant 1 point for finishing your first task in the zone, 2 at the midpoint, and 3 for finishing them all. Resplendant Temple is the same, but gives 4 for finishing the zone. All total tier 3 is worth 10 points, bringing you to 85 skill.

Lastly for tier 4 City of Bronze grants 1 point for doing your first task in the zone, 2 at the midpoint, and 3 for finishing them all, while Pillars of Alra, Windsong, and Sepulcher give 4 each for finishing the zones. All total tier 4 is worth 15 points, bringing you to 100 skill for finishing all tasks and missions in the expansion.


•Well Preserved Scroll - Sliming the Invaders
•Heavily Bound Tome - Collecting the Steels
•Food-stained Booklet - Collecting the Blades
•Thin Dusty Tome - Secure from Within
•Tightly Wrapped Stack of Flash Cards - Gone Traitors Gone
•Decorative Stone Tablets - This Is Argath!
•Leather-bound Booklet - Shoring Up Defenses
•Pop-Up Story Book - Protect the Arms
•Goral Hide Book - The Riddle of Steel
•Selyrah Hide Book - Breaking Ballistae
•Braxi Hide Book - Critical Mass
•Well Worn Book - Reclaiming Argath
•Torn Diary - Illdaera's Vengeance
•Eltarki's Diary - Life and Death - Valley of Lunanyn
•Eltarki's Diary - Time and Tides - Sarith City
•Eltarki's Diary - Depths of Thought - Rubak Oseka
•Eltarki's Diary - Beasts Know More - Beasts' Domain
•Eltarki's Diary - Priceless Beauty - Resplendent Temple
•Eltarki's Diary - Rule by Order - City of Bronze
•Eltarki's Diary - Four Cornered - Pillars of Alra
•Eltarki's Diary - Music of the Mind - Windsong
•Eltarki's Diary - Altar of Blood - Sepulcher
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Old 01-02-2012, 02:55 PM   #3
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ACHIEVEMENTS:

http://home.comcast.net/~mathadon/Gu...oA/Trophy.html

Trophies

With Veil of Alaris comes the ability to earn Guild Trophies. These trophies are planted in guild halls or yards and open up new guild tribute options. Each trophy is associated with a specific "Savior of the XYZ" achievemnt which corresponds to completing all tasks and missions for a specific zone. Here is a list of all 5 trophies you can obtain:

Argath, Mountain Fortress - Trophy of the Skirmisher

•Tier 1: 35 AC and +5 Dodge

Valley of Lunanyn - Trophy of Expanding
•Tier 1: 350 hp and 1500 extra unconscious hp

Sarith City - Trophy of the Careful Combatant
•Tier 1: 250 mana, +5 Offense, +20 spell damage

Rubak Oseka - Trophy of Foresight
•Tier 1: 250 endurancem +5 Parry, +25 clairvoyance

Beasts' Domain - Trophy of the Retaliator
•Tier 1: +20 attack, +5 riposte, +20 heal amount

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Hunter
Kill all rares in Argath, Mountain Fortress - Novice Veil Hunter's of Alaris, 16 slot bag.
Kill all rares in Valley of Lunanyn and Sarith City - Adept Veil Hunter's of Alaris, 18 slot bag.
Kill all rares in Rubak Oseka, Beasts' Domain, and Resplendent Temple - Veteran Veil Hunter's of Alaris, 22 slot bag.
Kill all rares in Pillars of Alra, Windsong, City of Bronze, and Sepulcher - Expert Veil Hunter's of Alaris, 24 slot bag.
Complete all four of the above (i.e. every rare mob in expansion) - Satchel of the Veilslayer, 28 slot bag and title "the Veilslayer"
--------------------------------------------------------------------------------

Compilation
Kill every rare in expansion, complete all tasks, complete all missions, and earn all Conquest achievements - Satchel of the Alaran Legend, 32 slot bag and Prismatic Selyrah Saddle, a RAID speed mount with 300 hp, mana, and endurance and a little AC.
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Old 01-02-2012, 02:57 PM   #4
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SPELL INFORMATION:

http://home.comcast.net/~mathadon/Gu...oA/Spells.html

Spell acquisition in Veil of Alaris can be a little confusing. All ranks are dependant on your Alaran Language skill to determine what you can or can not get.

Rank 1
Rank 1 spells are sold in Argath by various merchants on the top floor. Common level 91-93 have no requirements, Uncommon level 91-93 require 25 Alaran, Common 94-95 require 25 Alaran, and Uncommon 94-95 require 50 Alaran. The merchants all show up on the Find list.


Rank 2
Rank 2 spells are obtained from The Sklyg in Beasts' Domain by turning in "xyz Alaran Cantrip". No requirements for level 91, 25 skill for levels 92-93, and 50 skill for levels 94-95.

Rank 3
Rank 3 spells are also from The Sklyg, this time by turning in "xyz Alaran Periapt". The Periapts come from raids or can be purchased with raid currency. It requires 25 skill for level 91, 50 skill for levels 92-93, and 71 skill for levels 94-95.

Type 3 Augs
All type 3 focus augs are from The Interceptors, in Beasts' Domain near Sklyg. They cost about 15000 plat each and require 71 alaran to buy.
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Old 01-02-2012, 03:05 PM   #5
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CHEST EMBLEMS

http://voa.eqresource.com/chestemblem.php

For VoA, a new approach was taken. SoE turned chest emblems into a quest where you:

1) Obtain the quest first.
2) Hunt in tier 4 zones and loot 4 violet essences
3) Once you have 4, turn them into an NPC and you can claim one of 4 chest emblem rewards.



http://everquest.allakhazam.com/db/i...ml?item=101317
Emblem of Alra
MAGIC ITEM NO TRADE AUGMENTATION
Augmentation type: 15
Slot: CHEST
AC: 47
STR: 0+10 DEX: 0+7 STA: 0+11 CHA: 0+12 WIS: 0+12 INT: 0+12 AGI: 0+7 HP: +629 MANA: +895 ENDUR: +895
SV FIRE: +35 SV DISEASE: +25 SV COLD: +35 SV MAGIC: +30 SV POISON: +25
Spell Shield: +3% Avoidance: +4 Stun Resist: +5% Attack: +25 HP Regen +6 Mana Regeneration: +7 Clairvoyance: +25 Spell Damage: +16 Damage Shield Mitigation: +3 Heal Amount: +16
Required level of 90.



http://everquest.allakhazam.com/db/i...ml?item=101316
Emblem of Illdaera
MAGIC ITEM NO TRADE AUGMENTATION
Augmentation type: 15
Slot: CHEST
AC: 57
STR: 0+11 DEX: 0+11 STA: 0+11 CHA: 0+7 WIS: 0+7 INT: 0+7 AGI: 0+11 HP: +895 MANA: +629 ENDUR: +629
SV FIRE: +25 SV DISEASE: +30 SV COLD: +25 SV MAGIC: +35 SV POISON: +35
Combat Effects: +5 Shielding: +3% Stun Resist: +5% Strikethrough: +3% Attack: +30 HP Regen +7 Mana Regeneration: +6 Damage Shield: +5 Clairvoyance: +17 Spell Damage: +12 Damage Shield Mitigation: +3 Heal Amount: +12 Endurance Regeneration +2
Required level of 90.



http://everquest.allakhazam.com/db/i...ml?item=101319
Emblem of Kolos
MAGIC ITEM NO TRADE AUGMENTATION
Augmentation type: 15
Slot: CHEST
AC: 52
STR: 0+12 DEX: 0+1 STA: 0+12 CHA: 0+10 WIS: 0+10 INT: 0+10 AGI: 0+1 HP: +823 MANA: +702 ENDUR: +702
SV FIRE: +25 SV DISEASE: +35 SV COLD: +25 SV MAGIC: +30 SV POISON: +35
Shielding: +3% Spell Shield: +3% Avoidance: +4 Stun Resist: +5% Attack: +35 HP Regen +7 Mana Regeneration: +7 Damage Shield: +5 Clairvoyance: +21 Spell Damage: +14 Damage Shield Mitigation: +4 Heal Amount: +14
Required level of 90.



http://everquest.allakhazam.com/db/i...ml?item=101318
Emblem of Oseka
MAGIC ITEM NO TRADE AUGMENTATION
Augmentation type: 15
Slot: CHEST
AC: 52
STR: 0+11 DEX: 0+11 STA: 0+11 CHA: 0+11 WIS: 0+11 INT: 0+11 AGI: 0+11 HP: +762 MANA: +762 ENDUR: +762
SV FIRE: +30 SV DISEASE: +30 SV COLD: +30 SV MAGIC: +30 SV POISON: +30
Stun Resist: +5% Attack: +30 HP Regen +6 Mana Regeneration: +7 Damage Shield: +5 Clairvoyance: +19 Spell Damage: +13 Damage Shield Mitigation: +3 Heal Amount: +13
Required level of 90.
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Old 01-02-2012, 03:20 PM   #6
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http://forums.station.sony.com/eq/po...opic_id=180925 is the SoE informational post about the expansion. It has a lot of good information so you'll want to read it.

You can find cleric spell information for VoA here: http://forums.station.sony.com/eq/po...opic_id=180929

You can find cleric AA information for VoA here: http://forums.station.sony.com/eq/po...opic_id=180931


--------------------------------------------------------------------------------

Zone tiers:

Tier 1
Argath (the main entry point)
Valley of Lunanyn (the northern side of this zone)

Tier 2
Valley of Lunanyn (the southern side of this zone)
Sarith

Tier 3
Rubak Oseka
Resplendent Temple
Beasts Domain

Tier 4
Pillars of Alra
City of Bronze
Windsong
Sepulcher
East Sepulcher
West Sepulcher
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