ELF

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[edit] Release

Everquest Classic

[edit] In Game Racial Description

The Wood Elves, or Feir’Dal, are more accepting of others than their cousins, the High Elves. Like their Elven cousins, Wood Elves only reach about five feet in height and have very attractive and subtle features. Their skins are tinged an oaken color so that they blend with their natural surroundings in the forests.

[edit] Starting Cities

Kelethin

Crescent Reach

[edit] Racial Tensions

[edit] Deities

[edit] Classes

[edit] *Languages

  • Common Tongue +100
  • Elvish +100
  • Elder Elvish +100

[edit] Racial Abilities

Sight:Infravision: Ability to see in the dark, but not as well as Ultravision.

Forage +50:

This is the ability to find food items, garbage, and tradeskill items by pressing the Forage button. This ability is not a skill bonus for Bards, Druids, and Rangers as they will cap out naturally with their class but require less training to reach that cap. For everyone else, the cap can only be raised through AA to a maximum of 100 Skill.

Hide +50:

This is an invisibility ability where you must stay stationary in order for it to work. It has a noticable failure rate and can be seen through See Invisibility Level I. The ability can be used to break charms on command for any charm class.

Armor Size: Small and Medium

Today size requirements are obsolete as of end game Scars of Velious and all of Shadows of Luclin expansion items.

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